

- #Miata mod rfactor download drivers
- #Miata mod rfactor download driver
- #Miata mod rfactor download mods
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#Miata mod rfactor download drivers
+ Big variety of cars with different drive-trains.The mod group got help from real drivers who are racing in FIA GT3, BlancPain Endurance Series and GT Tour and Apex Modding is still working on some other cars for future release and are ofcourse closely looking to rFactor 2 as well.
#Miata mod rfactor download driver
? Default driver helmet is a horse head mask. Visuals of suspension is a bit glitchy and appears lower than it actually is. + Easy to drive, very forgiving yet fun cars. + Configured for league play, so cosmetics do not affect your car. + TONS of customization options available to personalize your Miata the way you want. + High quality physics model from the Spec Miata mod. ? Physics may or may not be shit, needs more testing to confirm. ? Allows for Oval and Circuit racing as well as various chassis types, allowing for some variety. ? Open wheeler, the only open wheeler series on this entire list. + High quality models, tire compounds actually change cosmetically. Late 70s-Early 80s German Deutsche Rennsport Meisterschaft. Cars are harder to drive than what /ovg/ is used to. Not much variety, Ford and Holden the only available makes, both cars drive the same. + "Community Edition" for league use available. ? Contains a lot of series inside like the Trans-Am Over/Under 2L, various Le Mans and Targa Florio events and more. Some cars might require performance balancing. Would require splitting the mod if racing a specific series. + Quality conversion of SimBin GT Legends content. + Cars separated into fictional classes based on era and performance. Historic GT & Touring Cars 1.96 Ħ0s and 70s FIA GT, Touring, and SCCA Trans-Am series cars. ? This is Touring Car Legends, just pre-balanced for league use. ? Testing required to determine physics and tire model quality. + "League" mod, meaning cars are already balanced. ? Similar to Enduroracers, but with this decade of cars. ? Testing would be required to determine quality of physics and balance of cars. + Cars are slightly easier to drive thanks to higher downforce. ? Could possibly open this up to all four classes, with classes open for anyone to run whichever car they want (no "qualifiers"). We just ran this, most people will probably want to run something different. Experience with the current season already tells us what needs to be tweaked and where. + Variety of Cars, especially with the release of SP3.
#Miata mod rfactor download mods
Over the coming weeks and months, it is highly encouraged that everybody try out the following mods (and other mods not listed that you think would work for /ovg/), and make your opinion heard in the thread.Ģ007-2011 ACO/IMSA LMP1, LMP2, GT1, GT2, GTC. But let's not have any mods with hugely unbalanced cars (i.e. If we need to make a fuel or tire tweak here or there, that's fine. A 'Spec' series would be fun as a support series or for pick-up races, but for the 'Primary' series most people want a variety of cars to run. Most of the time you're not going to get super 100% realistic physics and thats okay as long as the mod is driveable. Physics are at least driveable/believable. Mod is based on actual cars (don't put 'miniville' or some shit).
#Miata mod rfactor download free
If you have an idea for a mod that should be run, feel free to add it to this list, but please keep these points in mind: Below is a shortlist of mods we could potentially run, links to downloads and videos, and pros and cons of each mod. With the close of the /ovgtp/ season, its time to start deciding what mod will be run for ovg's third rFactor season.
